Journal

Small updates, newest first.

Built a tiny console capture tool

I wanted a small capture-card app for my own console setup, mostly to mess with low-latency video and audio without dragging in a giant stack of software. It turned into console-video-capture — a native Windows C++ thing that talks to Media Foundation, D3D11 and WASAPI. Built for my own use case, but maybe useful to someone else with a pile of old consoles and a USB capture card.

Learning the art side

I have spent a lot of time with Blender and Substance 3D Painter. It feels like enough practical experience to make a first game—although I am still debating what that first game should be.

Starting smaller

I started working on a new game. For a first project, small and achievable is probably better, so I am experimenting with a low-poly game and will share updates as it develops.

Better call Sina

Hey, howdy. Are you in technical trouble? Do you need someone to build some software? Better call Sina.